Over the past ten years, wearable technologies have continued to evolve. In the development of wearable technology, smart glasses for augmented and mixed reality are becoming particularly prominent. We believe that it is crucial to incorporate artificial intelligence algorithms that can understand real-world human behavior into these devices if we want them to be able to properly mix the real and virtual worlds and give assistance to the users. In this paper, we present an application for smart glasses that provides assistance to workers in an industrial site recognizing human-object interactions. We propose a system that utilizes a 2D object detector to locate and identify the objects in the scene and classic mixed reality features like plane detector, virtual object anchoring, and hand pose estimation to predict the interaction between a person and the objects placed on a working area in order to avoid the 3D object annotation and detection problem. We have also performed a user study with 25 volunteers who have been asked to complete a questionnaire after using the application to assess the usability and functionality of the developed application.
A Wearable Device Application for Human-Object Interactions Detection
Mazzamuto M.;Ragusa F.;Farinella G. M.;Furnari A.
2023-01-01
Abstract
Over the past ten years, wearable technologies have continued to evolve. In the development of wearable technology, smart glasses for augmented and mixed reality are becoming particularly prominent. We believe that it is crucial to incorporate artificial intelligence algorithms that can understand real-world human behavior into these devices if we want them to be able to properly mix the real and virtual worlds and give assistance to the users. In this paper, we present an application for smart glasses that provides assistance to workers in an industrial site recognizing human-object interactions. We propose a system that utilizes a 2D object detector to locate and identify the objects in the scene and classic mixed reality features like plane detector, virtual object anchoring, and hand pose estimation to predict the interaction between a person and the objects placed on a working area in order to avoid the 3D object annotation and detection problem. We have also performed a user study with 25 volunteers who have been asked to complete a questionnaire after using the application to assess the usability and functionality of the developed application.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.