In the last years, a lot of attention has been paid to Internet of Things (IoT): everyday life objects, thanks to the advanced technological features added to them, are becoming 'smarter'. Regarding this new and potentially disruptive field, it is important to take into account the primary role that the user has in these ecosystems. IoT applications will be used by different kinds of people, with different needs and different abilities. Therefore, one crucial aspect is the ease of use and interaction with objects, which should be optimized in order to guarantee a better user experience and hide the complexity of technologies running behind the scene. This paper proposes a goal-oriented, cooperative platform able to determine and perform the set of tasks necessary to achieve the objectives expressed by users immersed in a smart environment. We can think of this platform as a middleware between users, who express their needs in the form of triggers and actions (i.e. The components of a 'goal'), and those objects which are able to meet the goal. The platform can determine, by using semantic information, the possible plans (in the form of communication flows among objects) to accomplish the given goal. Filtering operations along with the plan selection are done taking into account 'historical' data regarding objects' power consumption and user feedback.

Smart EDIFICE—Smart EveryDay interoperating future devICEs

MONTELEONE, SALVATORE;CATANIA, Vincenzo
2015-01-01

Abstract

In the last years, a lot of attention has been paid to Internet of Things (IoT): everyday life objects, thanks to the advanced technological features added to them, are becoming 'smarter'. Regarding this new and potentially disruptive field, it is important to take into account the primary role that the user has in these ecosystems. IoT applications will be used by different kinds of people, with different needs and different abilities. Therefore, one crucial aspect is the ease of use and interaction with objects, which should be optimized in order to guarantee a better user experience and hide the complexity of technologies running behind the scene. This paper proposes a goal-oriented, cooperative platform able to determine and perform the set of tasks necessary to achieve the objectives expressed by users immersed in a smart environment. We can think of this platform as a middleware between users, who express their needs in the form of triggers and actions (i.e. The components of a 'goal'), and those objects which are able to meet the goal. The platform can determine, by using semantic information, the possible plans (in the form of communication flows among objects) to accomplish the given goal. Filtering operations along with the plan selection are done taking into account 'historical' data regarding objects' power consumption and user feedback.
2015
978-1-4673-7648-8
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.11769/97336
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