An automatic mesh generator is described based on a let-it-grow neural network. Starting from a rough mesh of triangles with a small number of nodes, the neural algorithm increases the number of nodes until a user-selected value is reached. The node growth is driven by a predefined probability density function. Several modifications to the original let-it-grow algorithm were made in order to save the boundary of the domain and to take the mesh quality into account.

Automatic Mesh Generation by Let-It-Grow Neural Network

ALFONZETTI, Salvatore;CAVALIERI, Salvatore;COCO, Salvatore;MALGERI M.
1996-01-01

Abstract

An automatic mesh generator is described based on a let-it-grow neural network. Starting from a rough mesh of triangles with a small number of nodes, the neural algorithm increases the number of nodes until a user-selected value is reached. The node growth is driven by a predefined probability density function. Several modifications to the original let-it-grow algorithm were made in order to save the boundary of the domain and to take the mesh quality into account.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.11769/2883
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